Compose Quaternions from Axes and Angles

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Function

This Step combines the Vector3D type vectors and the rotation angles into rotation vectors.

Usage Scenario

This Step is a general rotation vector composing Step. No fixed usage scenarios.

Input and Output

  • Input:

    1. Axes input at this port will be used to create the rotation vectors.

    2. Angles input at this port will be used to create the rotation vectors.

  • Output:

    1. Created rotation vectors, in quaternions.

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